The randomHyperGraph method follows a backtracking algorithm to generate edges with no inclusions between them. At each step in the recursive tree, randomHyperGraph will make BranchLimit attempts to complete its list of edges. Thus, if a hypergraph with N edges is required, randomHyperGraph may take BranchLimit^N steps before terminating. To be more precise, the method is implemented so that it makes BranchLimit + L attempts at level L of the recursion. The default value is 3.
The object BranchLimit is a symbol.