Axes can take the values False (no axes are drawn), True (standard axes), or Frame (a box with value ticks). Only has an effect if in the outermost VectorGraphics object.
i1 : Circle{Radius=>25,Axes=>true} o1 = Circle{Axes => true } cache => CacheTable{} Center => GraphicsCoordinate | 0 | | 0 | | 0 | | 1 | Radius => 25 style => MutableHashTable{} o1 : Circle
i2 : Circle{Radius=>25,Axes=>Frame} o2 = Circle{Axes => Frame } cache => CacheTable{} Center => GraphicsCoordinate | 0 | | 0 | | 0 | | 1 | Radius => 25 style => MutableHashTable{} o2 : Circle
The object Axes is a symbol.